Books: The Art of Video Games

The Art of Video Games

The Art of Video Games, by Chris Melissinos and Patrick O'Rourke (Welcome Books), 216 pp.

This year marks the 40th anniversary of the release of the first video game console, the Magnavox Odyssey. Since then, the world of interactive entertainment – "a new medium that is beyond traditional definitions used in the fine art world" – has evolved exponentially, via multiple generations of Atari, Nintendo, Sega, PlayStation and Xbox consoles. A heavily illustrated companion book to the Smithsonian American Art Museum’s current exhibit of the same name, The Art of Video Games features a series of interviews with video game designers, plus trivia-rific profiles of some 80 key titles, from Pac-Man, Donkey Kong, Super Mario, The Legend of Zelda and Sonic to Splinter Cell, Halo, BioShock, Fallout, Uncharted and Mass Effect. Prepare to be filled with awe – and nostalgia!

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